Arms, Rich Color Transitions, Clothing AI成人

Arms, Rich Color Transitions, Clothing AI成人

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**ART STYLE** Mature retro PC visual novel illustration with a refined pixel-textured 2D game-art aesthetic. Clean, dark outlines, carefully grouped pixels, stepped contours, layered cel shading, rich color transitions, and clearly defined highlights and shadows. A sophisticated blend of classic visual novel character sprites and detailed digital illustration, with visible pixel clusters along edges, hair, clothing, and shadow boundaries. Medium-sized pixel clusters, controlled dithering, and nuanced shading create depth and volume. The artwork has a slightly retro, game-like texture while retaining detailed, polished character rendering. Warm skin tones, balanced colors, and dimensional lighting. Clearly illustrated human characters rather than creatures, monsters, or fantasy entities. **FACIAL DESIGN** Beautiful adult human woman with a recognizable, naturally structured human face. Balanced facial proportions, moderately sized expressive eyes, defined eyebrows, a clearly shaped nose, natural lips, and a composed expression. Mature visual novel facial design with restrained anime influence. Natural skin coloration, subtle facial shadows, and carefully defined features. Detailed flowing hair with layered strands, distinct locks, and grouped highlights. The face should remain human, attractive, and proportionate, with no skeletal features, unusual eye placement, or monstrous characteristics. **FEMALE BODY PROPORTIONS** Adult human woman with an extremely exaggerated, voluptuous hourglass figure. Exceptionally large, full, rounded breasts with pronounced forward projection and substantial volume. A very, clearly defined waist contrasts dramatically with broad, rounded hips, full buttocks, and thick, shapely thighs. The bust is intentionally oversized relative to the torso, creating a striking silhouette. Preserve a continuous human body shape with natural skin covering the entire body. The chest, shoulders, abdomen, arms, and legs remain fully human in appearance. Exaggeration is concentrated on the bust, waist, and hips, while the face, hands, joints, and overall body structure remain coherent and human. **SHADING AND TEXTURE** Refined pixel-assisted cel shading with multiple tonal layers, crisp contour lines, grouped highlights, and controlled pixel clusters. Rounded forms are defined by directional shadows and subtle reflected light. Skin has warm peach and natural flesh tones, with clear transitions between highlights and shadows. Hair has distinct layered color bands and carefully arranged highlights. Pixelation remains visible without overwhelming the details of the face or body. Use dimensional shading rather than extremely coarse blocks or harsh black-and-white contrast. **RENDERING PRIORITY** Human adult female character, mature visual novel aesthetics, refined pixel-textured illustration, natural human facial features, extremely exaggerated bust proportions, waist, broad hips, thick thighs, detailed layered shading, crisp outlines, rich colors, and consistent pixel texture. Keep the character fully human and the rendering sophisticated, with retro game-art characteristics rather than skeletal, monstrous, robotic, or fantasy-creature design. Naked women in a chair
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